You'll Love This Digital Issue If:
- You love Europe
- You're a fan of Video Games
- You're any graphic designer who's come to love and trust PRINT Magazine
The Print Magazine June 2007 issue is our 12th European Design Annual. We'll showcase the best of best design from Europe this year and you do not want to miss it. Along with that you'll find some fascinating pieces on design and video games (especially in Europe), as well as a look into the history of Art Deco. So let's go across the pond for this issue of Print Magazine.
In the Print Magazine June 2007 Issue You'll Find:
FEATURES
All the World's a Fair
As the number of design festivals grows, it's time to ask whether they're really effective for drumming up business and promoting awareness in tomorrow's design capitals.
BY JUDE STEWART
Strange Disturbances
Reanimated corpses, turnip-headed people, voracious suitcases—such are the characters that populate Henning Wagenbreth's tragicomic oeuvre.
BY RICK POYNOR
Everything Belgian Is New Again
Paul Boudens, energetic iconoclast, is remaking the pattern of Belgian design.
BY RHONDA RUBINSTEIN
The Pleasure Principle
In Dornbirn, Austria, the Saegenvier studio makes work that is unsophisticated, unrefined, and shallow. They call it perfect.
BY CATHY FISHEL
State of Play
Governments are giving new funding and support to European video games. But what makes a game European?
BY SEAN ASHCROFT
The Cut-Up Kings of Vilnius
Infusing an old culture with a tangle of Western influences, Lithuania's PetPunk is helping forge a sensibility for the New Europe.
BY R. JAY MAGILL
First on Deco
A Parisian printer's opus from the '30s contains the origins of a design staple.
BY STEVEN HELLER
Still Life With Super Mario Bros.
For Prague "nerd artist" Jeremiah Palecek, the computer screens of video games and software are the new landscapes.
BY CLIVE THOMPSON
European Design Annual
Our 12th annual showcase of the best in European design.
INTRODUCTION BY EMILY GORDON
DEPARTMENTS
Contributors: Where we're calling from.
Letters: "As a narrative, Mumbo Jumbo slides along gracefully like a disjointed jazz riff."
F.O.B. Typeface documentaries of the future, maps of Cape Town, collaborative furniture, and more.
Shelf Life: Rebranding goes guerrilla, indie rock folds, and one author stick(er)s it to the man.
Monologue: A few lessons from Poland for designers new to the EU.
Observer: Behind every good design writer is an editor. Not so true of online critics.
Newsstand: Pop-culture magazines in Europe band together for cutting-edge regional content.
Dialogue: J.J. Sempé, cartoonist and satirist.
In Print: Vol. 20/no. 5 An article in 1966 about a graphics exhibition in Denver signaled the thawing of the Cold War.
Desktop: Adobe's CS3 takes flight.
Books: Typography and Graphic Design: From Antiquity to the Present; Altitude: Contemporary Swiss Graphic Design; Jan Tschichold, Designer: The Penguin Years; The Pentagram Papers; Walt Disney's Silly Symphonies: A Companion Guide to the Classic Cartoon Series
Marketplace: British politicians, designers, and consumers grapple with over-packaging.
End Product: Bill of Rights